Stop it!

1–8 players · 1 min

A runner flies back and forth across a scale. Tap — and it stops. Dead centre — 100 points, at the edge — zero.

How it works

  • Five attempts, each harder: faster, even faster, speeding up, and in the last one the runner vanishes near the centre — feel the moment from its rhythm.
  • After each attempt you see where everyone stopped. Points add up.
  • Your own phone measures the time, so a slow connection doesn't matter.

Tips

  • Tap a little before the runner reaches the centre — your finger needs time too.
  • In the last attempt count the rhythm: the runner moves back and forth evenly.

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